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Ted Nelson Archive
Dec 4, 2021 Theodor Holm Nelson
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This is the first edition of Literary Machines.  It had a silver Mylar cover printed in white, though in the scan the silver looks black. Later editions had much more text.
Topics: Literature, Hypertext
Ted Nelson Archive
Aug 11, 2021 Ted Nelson
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Some different points of view  on the subject of hypertext--  rationalist, supernaturalist, etc.
Topics: hypertext, hypermedia
Ted Nelson Archive
Aug 11, 2021 Ted Nelson
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Some thoughts about organization and mechanisms   of hypertext.
Topics: hypertext, writing, media
Ted Nelson Archive
Aug 11, 2021 Ted Nelson
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Sketches of possible hypertext arrangements.
Topics: Hypertext, hypermedia
Ted Nelson Archive
Aug 11, 2021 Ted Nelson
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Some ideas for Stretchtext.
Topics: Stretchtext, hypertext
Ted Nelson Archive
Aug 11, 2021 Ted Nelson
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In 1960 I imagined a company for the creative uses   of the computer-- rather like the posture that Apple   would later take on.  But it was too early,   and I never found my Wozniak. These are more of the cards written  in those days of excitement.
Topics: creativity, Hypertext, Apple.
Ted Nelson Archive
Aug 11, 2021 Ted Nelson
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Some visualizations of the new media we'll have,  and systems for making them.
Topics: Hypertext, Hypermedia, Editing
Ted Nelson Archive
Aug 11, 2021 Ted Nelson
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Every subject is many-pronged and potentially exciting. Conventional education, and CAI (Computer-Assisted Instruction)   suppress the learner's possible excitement. Hypertext instruction makes this excitement possible.
Topics: Hypertext, CAI, Computer-Assisted Instruction
Ted Nelson Archive
Aug 8, 2021 Ted Nelson
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In 1960 I imagined a company to be called General Creative,  for the creative use of computers.  The image later adopted  by Apple, but much earlier. Here is a second batch of my excited notes on the subject.
Topics: Creativity, computers, Apple
Ted Nelson Archive
Aug 8, 2021 Ted Nelson
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In 1960 I found out you could put interactive screens on computers, and went crazy with inspiration.  I wanted to start a company I called General Creative, for the new literature and arts of the computer screen.  These were some of my 1960 notes for General Creative. In other words, I wanted to start Apple and invented the role of Steve Jobs.  But it was too soon, and I never found my Wozniak.
Topics: Creative, Computing, Apple
Ted Nelson Archive
Aug 1, 2021 Ted Nelson
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Team at the Sapporo Hyperlab, 1994.
Topics: Software, Programmers, Sapporo
Ted Nelson Archive
Aug 1, 2021
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Idea for a coffeehouse with word processing,  Harvard Square, 1960. The software (time-sharing a low-power machine  across town) was impossible. An idea ahead of its time   "Desktop Publishing" became popular  in the 1990s, before home printers got good.
Topics: word processing, coffeehouse, Harvard
Ted Nelson Archive
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Transpublishing Can It Help Solve the Copyright Problem 1996-11-13
Ted Nelson Archive
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Ted Nelson What Needs Explaining in Human Sexuality 1992-03-13
Ted Nelson Archive
Jun 20, 2021
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ZigZag - zzstructure systems
Ted Nelson Archive
Jun 20, 2021
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ZigZag - ZZ Handout 1994-03-04
Ted Nelson Archive
Jun 20, 2021
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ZigZag - The ZigZag Secret Plan 2002-05-23
Ted Nelson Archive
Jun 20, 2021
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ZigZag Tech Notes 2000-03-26
Ted Nelson Archive
Jun 20, 2021
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ZigZag - Keyboard Commands
Ted Nelson Archive
Jun 20, 2021
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ZigZag - Holm Family Demo 2000-03-08
Ted Nelson Archive
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ZigZag - Explorations in a Space We Never Saw Before
Ted Nelson Archive
Jun 20, 2021
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ZigZag - Exexutive Summary - The ZigZag Plan
Ted Nelson Archive
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ZigZag - Dynamic ZZstructure - Quantum Hyperspace 2010-02-06
Ted Nelson Archive
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You Will, Oscar, You Will! - Association of American University Presses 1993-05-23
Ted Nelson Archive
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Xanadu Update - Xanadu Light and Mosaic 1994-03-24
Ted Nelson Archive
Jun 20, 2021
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Xanadu Space, 1993 - 1992-10-25
Ted Nelson Archive
Jun 20, 2021
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Xanadu Publishing in the Early 1990s
Ted Nelson Archive
Jun 20, 2021
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Xanadu Publishing Executive Summary 1993-05-14
Ted Nelson Archive
Jun 20, 2021
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Unpacking the Xanadu Box 1996-07-12
Ted Nelson Archive
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Transparallel Media and Tomorrow's Literature 1995-07-24
Ted Nelson Archive
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Transcopyright - Pre-Permission for Virtual Republishing 1995-03-30
Ted Nelson Archive
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Transcopyright for Pictures on the Web 1996-08-19
The Most Fundamental Tool of Human Thought - The Transclusive Parallel Multimedia Editing System - HyperSoftware Committee of MITI - 1993-05-28
The Most Fundamental Tool of Human Thought - The Deep Intercomparison System 1993-05-28
Ted Nelson Archive
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The Logic of Metamedia - Hypertext 93 conference - 1993-11-14
Ted Nelson Archive
Jun 20, 2021
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Ted's Cracks 1994-02-29
Ted Nelson Archive
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Ted Nelson World is Enough Attendee Sheet 1993-08-19
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson - World Enough flyer 1992-04
Ted Nelson - Virtual World Without End - CyberArts International conference 1990-09-07
Ted Nelson Archive
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Ted Nelson's World Enough in One Evening program 1993-08-19
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson Studios letterhead
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson Studios brochure
Ted Nelson Archive
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Ted Nelson - Silicon Valley Story - Percentage Agreement 1992-09-24
Ted Nelson Archive
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Ted Nelson - Schematics, Systematics, Normatics 1958-05
Ted Nelson Archive
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Ted Nelson - Reaching into the Water - New Media Magazine 1993-09-01
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson - My Main Ideas 1993-12-06
Ted Nelson Archive
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Ted Nelson Joins NewMedia Magazine as Editor-At-Large 1993-10-06
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson Curriculum Vitae 2002-04-30
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson Curriculum Vitae 1993-12-24
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson bio
Ted Nelson Archive
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Quotable Universe - The Hidden Copyright Solution 2016-01-10
Ted Nelson Archive
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Publishing in the Point-and-Click Universe 1994-03-28
Ted Nelson Archive
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Publishing Contracts For A Point-and-Click Universe 1993
Ted Nelson Archive
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Publishing Contracts For A Point-and-Click Universe 1993-07-22
Ted Nelson Archive
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Project Xanadu - Xanadu Light Starting Model 1993-07-22
Ted Nelson Archive
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Project Xanadu - The Xanadu Royalty Server and Payment System
Ted Nelson Archive
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Project Xanadu - The Win-Win Populist Synthesis of Xanadu Publishing
Ted Nelson Archive
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Project Xanadu - Ted Nelson handwritten ideas 1996-09-21
Ted Nelson Archive
Jun 20, 2021
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Project Xanadu letter 1982-05
Powers of the Xanadu Publishing Method for Network Publishing with Royalty 1993-05-22
Pac Bell Interactive TV Announcement Brought Home By Communications Bridges Video press release 1993-12-06
Ted Nelson Archive
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Open Standard for Xanastructure Highlights 1996-07-12
Ted Nelson Archive
Jun 20, 2021
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Open Hypermedia Model 1993-03-31
Network Publishing with Royalty - Powers of the Xanadu Publishing Method - One BBSCON 1993 - 1993-05-19
Ted Nelson Archive
Jun 20, 2021
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Mindful Press Order Form 1993-12-05
Ted Nelson Archive
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MIchael Swaine - Stocking Stuffers - ZigZag - Dr. Dobb's Journal 1998-12
Ted Nelson Archive
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Literature To Last - Design for a Universal Digital Medium 1996-01-31
Ted Nelson Archive
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Lee Callister - Zig Zag and Xanadu - Multimedia Reporter 1994-02
Ted Nelson Archive
Jun 20, 2021
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Itty Bitty Machine Company brochure 1976-08
Ted Nelson Archive
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Hands-On with the ZigZag Bootfloppy Demo 2017-02-06
Ted Nelson Archive
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Floating World A New User Environment 2000-01-29
Ted Nelson Archive
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Fixing the Computer World with bidirectional connections 2000-03-17
Ted Nelson Archive
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Experiences of an Internet Publisher - Sapporo Hyperlab - 1995-08
Ted Nelson Archive
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Document Model for Open Hypermedia Publishing 1993-04-02
Ted Nelson Archive
Jun 20, 2021
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Directions to Ted Nelson's Office
Ted Nelson Archive
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A Publishing and Royalty Model for Networked Documents 1993-09-14
Andrew Pollack - Two Men, Two Visions of One Computer World, Indivisible - NYT 1991-12-08
Ted Nelson Archive
Jun 20, 2021
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Xanadu Publishing in Brief 1993-08-25
Ted Nelson Archive
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Xanadu Project - Xanadu Repository Publishing flyer 1990-09-03
Ted Nelson Archive
Jun 20, 2021
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Xanadu Project - The Xanadu Concept 1990-09-05
Ted Nelson Archive
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Xanadu Operating Company - Xanadu:Server System Overview Draft 1.0 B4 1990-06-05
Ted Nelson Archive
Jun 20, 2021
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Wow, The Web is BIG - Matthew Gray 1994-12-11
Ted Nelson Archive
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Ted Nelson - The Junk-Mail Connection 1994-02-09
Ted Nelson Archive
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Ted Nelson Studios - Desktop Hollywood - business relationship letter 1993-12-08
Ted Nelson Archive
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Vannevar Bush - As We May Think - Atlantic Monthly 1945-07
Ted Nelson Archive
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Transcopyright Permission - The System for Unrestricted Republication 1995-06-07
Ted Nelson Archive
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The ZigZag Personal Operating System 1998-04-07
Ted Nelson Archive
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Ted Nelson World Enough program handout and comment sheet 1993-10-16
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson World Enough flyer 1993-10-16
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson - The Big Scare - 1994-02-09
Ted Nelson Archive
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Ted Nelson - The Secret of Human Life (Biostrategy and Polymind) 1987-10-08
Ted Nelson Archive
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Ted Nelson - The Human Side of the MIT Media Lab 1994-02-23
Ted Nelson's Short List of Desirable Software Companies that Autodesk Should Consider Acquiring 1992-07-15
Ted Nelson Archive
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Ted Nelson - Silicon Valley Story - Deferment Agreement 1992-09-25
Ted Nelson Archive
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Ted Nelson Seminar - Cinema of the Mind 1993-10-14
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson signup sheet 1991-07-12
Ted Nelson Archive
Jun 20, 2021
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Ted Nelson Seminars - Workshops Fall 1993
Ted Nelson Archive
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Ted Nelson lecture - Computer Arts & Media - 1973-01-29
Ted Nelson Archive
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Ted Nelson - Going Hyper - New Media Magazine 1993-10-07
Ted Nelson - Design of Electronic Media & Environments for the Late 1970s - seminar flyer - 1979-05